ck3 city vs castle vs temple. Call it "rebuild", call it "destroy and build a castle" in-game but it is all but unreasonable. ck3 city vs castle vs temple

 
 Call it "rebuild", call it "destroy and build a castle" in-game but it is all but unreasonableck3 city vs castle vs temple  Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet

depends on your definition of tall which could be anything from a single county all the way up to a full de jure empire. The Metropolitan legacies only help widening the gap between cities and all other holdings. Fortification Rights - Vassals pay 10% less Tax than their obligation demands, gain +1 Fort Level, -15% to Castle Buildings construction cost, and -50% to Castle Holding construction cost. So basically you get half of the half what a church makes, that's 25% tax and 100% levies. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. As for castles, they will perform similarly to temples in term of levies but are far away in terms of gold. . Cities will give you a bonus to gold and most importantly development, temples less gold, but will give piety. This is the back half of the second part of a four part series (I, IIa, IIb, III, IV) examining the historical assumptions behind the popular medieval grand strategy game Crusader Kings III, made by Paradox Interactive. It should boot them out, plus not actually work and refund you. Feudal ruler have to give their city and temple holdings to vassal even they has not reach their holding limit. This mod is not opted-in to receive Donation Points. You need a safety net budget for mercs (3-400 in first years), but for the rest every ducat must be invested. Even using debug mode to seize the title does not work, the game instantly generates a. 3/month Control: +0. Castle Keepers is a steady income, but if you want mass amounts of renown you go artifact hunting and making. e. You can loot city and temple holdings without siegeing the castle. Since then the mod has become one of the best total conversion mods for EU4 and was even featured in a PDX Dev Clash. Claims of women can only be pressed against other women, children or incapable rulers. In my opinion ideal formula is 1. Then you add your mayors income (10 cities, 20% of it's total) and chancellor income (9 temples, I think he gives about 15% or so) Then you add your positive modifiers and your steward if he's tax collecting. Then found the order there, and give the county away. There can only be one tribe in a province, but it gets +50% income and levy size for each empty slot in the province. The feudal system from both the Middle Ages and Crusader Kings III revolves around vassals, characters who are granted by a liege lower-ranked titles to more easily manage the realm in exchange for a cut of their taxes and levies. It also means making your contrary very powerful on its own. What defines tall then. R. Historical Building. Open comment sort options. Each vassal can be a liege towards their own set of vassals, as. This means a temple will effectively give you much more gold than a city (and also a lot more levies, but that is not the point here). Theodosian Walls is the best building in the game. Alamut : In Alamut, Persia. Every other (city vs. The biggest detriment is that awful autocephalous mechanic where every kingdom gets their own religious head. A holding is the central settlement of a barony or county and may comprise a castle, city or temple as its main building. The fixed, tri-partited system of city-castle-temple makes very little sense for two reasons: even if one element (military-economic-religious) was dominant in a settlement for some time it actually shifted quite a bit over the centuries (e. Mar 8, 2017 7 8. Upon these spots, mountain temple-forts have been erected which watch over the landscape, awaiting the final coming of the greatest apocalypses to dwarf the Murtuy ka Varha. Arches National Park Near Moab, Utah. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplin’s opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. It can be a pretty slow process, but somewhat effective if you have a good spymaster and want to focus on one specific vassal. Level 3 buildings cost 340 Gold and a level 2 holding. 0 or 1. Tu. However in CK3. As the count if. after having built a new temple appoint one). 1 GPM = 50 Levy. Search for the ID. B) Hold the castle and have extra mosque held by vassal. castle) building is based on terrain and not holding type. That's with everything at level 1, you would be getting about 2/monthly. 11) of the game. The Anbennar setting as a whole has also grown into a massive collaborative. Generally though I build stuff that I can hold. In my counties I generally put a castle in the first slot, a military building in the second, either camp or baracks depending on my culture and troops. Enforce Demands while paused. Level 2 buildings cost 250 Gold. Nope. 0 unless otherwise noted. exe" -debug_mode) 2. Every temple built adds to moral authority (+1% for 20 years) and there's a 25 Piety bonus when you appoint a bishop equivalent (i. the idea is: temples and cities pay you taxes, generally even comparable to a castle you own directly (at least later in the game). Or in your realm if you invite them to your court first. on the county or duchy level it's probably more risky, but a decent sized kingdom should be well equpped to stand the test of time even without ever expanding beyond its de jure borders. IR Has trade, Ck3 not. In previous patches it was possible to use the button to swap a building for another in a vassal holding, e. Edit: ALL of my land (the land I started with in the tutorial) is Tribal despite my kingdom being feudal. (Harbors are also the only real way to get ships. Titles can created when you have enough lands to de jure claim it. In CK2 this always gave you a negative modifier of wrong government type, but they brought in a lot of gold. Odoacer (the "German who usurped the Western Empire) created the Kingdom of Italy in 476, but then in the 490s the Ostrogoths invaded, killed him, and set up their own Kingdom in Italy. Caveat* upgrading the holdings of your fresh faced vassal kings in pagan and nomad lands will allow them to settle and convert better, and make them useful faster. Same here, can't build a castle in Barony of Kincora in the tutorial campaign. according to your standing with them 0 / 0 at -100 up to 25% / 60,5% at 100 as clan. 1 castle, 1 temple, all the rest cities. If you do not give them to a lower ranked vassal they will add another one to your Domain. 344 1. 11) of the game. Feudals can only hold castle holdings, with the duchy capital having 4 slots and every other county having 3 slots. Take note that temples only give piety if you're Lay Clergy and hold them yourselves, elsewise it is given to your Theocratic realm priest. IMO temples, temple holding gives 50% gold 100% levies if the realmpriest likes you and doesn't take up a realmsize slot. 1 Max out your holdings. Castle / Temple: 10% Gold / 25% Levys as Feudal. Yes, but they're converting with shit land and little power. CK3 needs a "metropolis"-type settlement that represents major cities that often contained all three elements - massive fortifications and inner keeps, large places of worship, and of course the huge city all around them. every castle you hold counts against your. each time you raid it, there is a chance buildings get destroyed. This special buildings map made by Reddit-User ulixDE (on basis of the official CK3-barony map) shows all relevant places. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. There should be a little crown button with an arrow near the bottom left of the screen. Castle (non capital of province) will have 1 less slot. Military buildings can be constructed in all castle, city and temple holdings as long as the barony has the required terrain. Constantinople is almost certainly the best barony in the game, but rome is likely the best county. Description. City: 500: 5 years +0. (chess) An instance of castling. Recruit agents and other unsavory elements to undermine, blackmail, or murder those who stand in your path. If Paris, the holding slot, was a City in CK2 (can’t remember honestly) it will probably be the same in CK3. 3 GPM and 325 Levy. You can't build a 2nd castle until you have 1 of each in a county. The Anbennar setting as a whole has also grown into a massive collaborative. You want to end up reforming your government either way, but if you build a tribal holding in the county (100 or so Prestige, IIRC) it should make it the county capital and then you can give away the castle to a baron. Content is available under Attribution-ShareAlike 3. At 6 income a year, that takes 100 years. The reason is extremely simple. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. The only way I've heard to fix it is to get enough gold and piety to found a holy order, then set it in that city/castle. This article has been verified for the current version (1. Churches also got limits but only 2 layers, they also get 50% tax and 100% levies from other churches. Flavor pack features. The character whose realm/demesne the bonus applies to is the one who directly owns the specific holding the building is in. You can interchange this with city_holding or church_holding if you want to reverse it. TheAmericanSwede • 8 yr. Quarrelsome gives you casus belli against everyone in your diplomatic range. Now subtract and compare. Holdings come in 4 types: All holdings can be upgraded, and follow the focus on. Crusader Kings. This is my first time posting a suggestion for any of your games. City and temple vassal give a lot of tax. You're your ruler, and by extension, your domain. If B, you have to make a stone hillfort in your capital and then adopt feudalism and your primary holding will automatically upgrade to a castle. CK2 has more different aspects present, but presumably CK3 will get there eventually. paradoxwikis. CK3 Royal Edition 59. If I have 3x Trade Ports in my starting Castle, City, and Bishopric and Guild Halls in the City, that's +40% and I haven't even hit Early Medieval yet. 2) In terms of how. On the CK3 Wiki page on Government, it is written: However, the truth is more complex than this. 4 ducats a month in income to match a built out temple. Tho there is a -25 Levy Penalty for no reason. This means a 100 pop man at arms equals 1000 levy and at level 8 8000. And that's using the 25% tech rate, which requires greed tree from stewardship. Add to that 20% for the castle being on farmland and we'll build a Royal Reserve in the Duchy slot for. Although like HOI4 players are much more creative in screwing each other and that shoots the complexity of the game to a higher level. In Crusader Kings 3, raiding is a great way for certain characters to bump up. 1%. on the county or duchy level it's probably more risky, but a decent sized kingdom should be well equpped to stand the test of time even without ever expanding beyond its de jure borders. At least some were last verified for version 3. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Edit: ALL of my land (the land I started with in the tutorial) is Tribal despite my kingdom being feudal. [1] For every vassal above the Vassal Limit, -5% is imposed on vassal taxes and vassal levies, up to -95% . If you're still a tribe, Palisades are the best building since they boost archers as well as spearmen, who. I think I usually prefer Royal Reseves or Tax Offices for more development or tax income. -not already patron of a holy order. However, if a castle costs 500 or less, its a better investment- it still takes longer to pay off (unless its 432, which is where it matches the castle town in payoff time) but it provides a nice. This mod adds a new temple holding set to the Hellenic religion. Solution: Claim some new land directly, either revolking title or doing a holy war for county (it doesnt have to be your culture, faith or upgraded and can be either a city or castle. But artillery with only 40 man per level wil thus fail in this regard. You cannot use the illustrations in this folder. Castles are holdings held primarily by feudal lords. The bug specifically overlooks the problem that buildings require a level of city/temple/castle building, and does not remove it. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. Can enact the Equal Gender Law. 0. Born to Breed: House of the Prophets - my ongoing but erratically updated CK3 AAR; The Sverker Diaries, part twenty-six, has been published. You also get some boosts to income from your ruler's stewardship, some perks, and if you've set your steward to collect taxes. Its closest competition is probably a. Henrik Forenius, Crusader Kings director, summed up the game as a mix between The Sims and Game of Thrones. 1) town (directly owned) = 12 Crusader Kings. Beyond that development the empty spaces is a great way to increase your cash and levies without conquering out territory. There are a great many elements that. Just ignore what it tells you. Crusader Kings 3 will have Cadet branches if that’s what you are looking for, but no bloodlines and rather a generational long legacy for your dynasty as a whole. With city keepers I could directly controll cities in my. 5% of the temple's earnings (their realm priest gives 25% of earnings to your. It actually tells in the tooltip that upgrading to castle will give you a city and a temple if there aren't any in the county and there is space for them in the empty slots. ck3 I really hate how it seems like we cant change castles to cities or upgrade them and all that I always like to own linconshire in England so I can stack it with baronies, but before I managed to control it some idiot vassal built to cities. One aspect of this is raiding, something most commonly associated with the Vikings. Kill the count, gain the now feudal county. So build a fort in the castle, all other castles, cities and temples in the county will take longer to raid, giving you more time to get there to deal with them. and a T3 Castle = 1 GPM and 475 Levy. Hey, I am playing as the byzantine Empire and I finaly have enough prestige to reform the greek culture, but I don't know if I should pick City Keepers or Castle Keepers. Keep in mind though, you can’t get region or heritage exclusive traditions with reformation. If you have a theocratic religion, your realm priest will give you up to 50% gold income based on how much they like you, but if you have lay clergy, a temple gives more gold than a castle. Is there anything else you think could help us identify/replicate the issue? I have attached a save. trying to get into tribal but its not that simple. Thanks! EU4 is the most complex largely because of the number of DLC it has had, and the free mechanics they add with each DLC. Catholic and Orthodox rulers (as well as any monogamous. Temple. If I want to improve development for that county or just to take advantage of a coastal tile, I would build a city but only if there's not already 2 cities in that county. Medieval cities were walled and fortified same as castles, and temple holdings are in fact same cities only ruled by clerical feudal lords, and not just churches in the middle of nowhere as the game map shows. They even have a unique Jewish-Indian kingdom they can form. but if you are no longer in the same religion ( as you decided to. You can interchange this with city_holding or church_holding if you want to reverse it. 61 comments. ck3 with notepad++. Then all castles for troops, cities for money or temples for a balance. (Harbors are also the only real way to get. Based on this picture I'd prioritize Wetlands farms you have there. He did indeed become my vassal, and he did drop control of the old barony-level city he originally. That is why some players make lord mayors, doges or grand doges, to get around that tax rate. also I think granting a country with castle capital to a republic baron should make him a feudal ruler, currently he remain a republic ruler even his primary title is a castle holding. A clan lay clergy temple wali pays up to 25% tax and 60% levy at 100 opinion (with a minimum depending on crown authority). Castles Used As Temples. Yeah I know, but my counties are empty and I don't have an option to build tribe holdings even though I got the innovation. However the capital of the land I took is a temple!Culture. Of the military buildings, I think Royal Armories is one of the weaker buildings. A domain is an owned Castle / City / Temple / Church Each County has at least one Castle, so for every County you have it adds AT LEAST 1 to your domain count. Best. 6 That's 12. Churches also got limits but only 2 layers, they also get 50% tax and 100% levies from other churches. I have not seen county capitals change in CK3, so if mayor Bob holds a city, and is then given a country which has a castle as its capital (as most counties do), that castle will still. In CK2, if you were expanding militarily and expected a lot of conflict then Castles for levies with later game focusing cities for gold and stability. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles). . If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. Obviously, nothing beats a directly held Castle for resources, but barring that, and indirectly held church comes pretty close. ago. There are instances where a. Does anyone know any solution to this? If you own both the barony and the temple holding you can make the barony the county capital and then select the temple holding and use the "grant to low noble" button, I believe? Exactly. This special buildings map made by Reddit-User ulixDE (on basis of the official CK3-barony map) shows all relevant places. From there on, you just click Run and it will convert it to a castle. Since he owns both a City and Castle, he will give way more Gold. What should I build? What would you build? Why? ːwhitewardːHalf of 3. The general rule I follow is that if I want to hold a holding personally (for certain terrain limited buildings such as camelries, regimental grounds, etc. Add to that 20% for the castle being on farmland and we'll build a Royal Reserve in the Duchy slot for. I have both but more experience with ck3. g. Women cannot be granted titles. 8 * 5 * 0. Location: Santiago. Each jurisdiction requires a Tax Collector. It should add to your 5/7 (or whatever you got) at the top right) Yes! Thank you! This was the answer I saw first. Cities for development. Last time we looked at how the game tried to mechanically simulate the internal structure of the highly fragmented polities of. Still, the religion, culture, and dynasty abilities of CK3 are very fun!A bug of 1. Manor Houses. Alamut (Persian: الموت, meaning "eagle's nest") is a mountain fortress at an altitude of 2163 meters at the central Alborz, in the Iranian stanza of Qazvin, about 100 kilometers from Tehran. But if ur religion allows u to hold temple holdings, it could be great tool for earning tons of money and piety. Building them anywhere else = a big "no"! 2) Don't remember math between city and temple, so I'm simply gonna with cities usually :) #1. A couple of mosques can be useful for your economy but they are not indispensable (muslims in my experience are richer than catholics). So i decided to return to ck3 for the first time since launch after noticing that my ck2 mod list was apparently broken. The fundamental basis for your super-city-vassals is always based on having the 2 major buffs to base-taxation. 1) Castle is a bad choice in long-term (each castle = 1 domain slot like a normal country but without cities/temples). Legacy Wikis. This means Archers rip through AI armies. A Holding are the buildings in a County. 3: The renown gain doesn't check out. This page was last edited on 13 October 2021, at 22:46. Kicking off the top three in our CK3 best duchy buildings ranking is the Leisure Palace. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. While Levies operate the same way as the Feudal peasant armies, the Tribal rulers instead use Prestige to create Men-at-Arms Regiments. You can't tear down castles (or temples or cities) like that. The (iirc) gold one that looks like an arrow and crown moves your capital to there. -Different faith opinion. Isle de France has one of each plus two empty holdings. Isle de France is the best county as capital in Crusader Kings 3. These holdings provide both income and taxes, and every holding is held by a character. CK3 is a bigger game now than CK2 was at the end of it's cycle even with the "cut" content. Revoking Baronies also doesn't grant any tyranny so if you have a. Coinage Rights - Vassal gains +0. Reply. Noun. In my case, I right click on CK3 shortcut, choose Property, then add "-debug_mode" at the end of Target in Shortcut tab (for example: "E:Crusader Kings IIIinariesck3. Each Holding gets a number of building slots with. Holdings can be Castles, Cities, or Temples. Castles are a great way to extend your Demesne within the two duchy limit (like if you want an extra holding without getting a new County); on the other hand cities can pay a lot of money in taxes, would be better to build at least a couple of things in them to get them started, after that mayors will build new things and upgrades on their own. In Crusader Kings 3, raiding is a great way for certain characters to bump up. Kurthakon the creator of this mod has passed away in real life. If you need military, go for the armored footman / pikeman, or archers / light skirmishers building. A fully upgraded castle a highest obligations and scutage gives you 0,975 gold. Crusader Kings 3 Convert Holdings Mod Doing so, however, comes at the same cost it would take them to build a castle, meaning that you still need to pick the right moment when you can truly. It doesnt! Castle and Temple are not tribal but feudal. 1 Piety per knight per month, +1 empty building slotWelcome to my Crusader Kings 3 guide for buildings and holdings. TIP: BUILD IN YOUR MAYORS CITIES. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles). You need to be of a particular religion to build these. Basically, the Great Works of CK3 adapted for PoD. and a T3 Castle = 1 GPM and 475 Levy. Chapters0:00 - Intro0:54 - Holdings4:52 - Tribal Holdings & Buildings7:45 - Buildings19:50 -. Then I started working on Trade Ports and Guild Halls in my vassal Cities and Bishoprics. Of the military buildings, I think Royal Armories is one of the weaker buildings. Or be inspired by the bard and ballad, and seduce your way to power and influence. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplin’s opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. +Monthly dynasty prestige. 168 upvotes · 14 comments. It still takes a bit but I was absolutely terrible at ck2, needing to. As their Liege you suffer +5% Castle Buildings construction cost. Add a Comment. You can also own temples yourself, if you reform your religion with lay clergy, temporal revocation, and what have you. In CK2, if you were expanding militarily and expected a lot of conflict then Castles for levies with later game focusing cities for gold and stability. Everything which gives development and money is worth investing in, regardless where it is. Image: Paradox Interactive via HGG / Nathan Hart. Content is available under Attribution-ShareAlike 3. Rulthar Recruit. (1 temple, 1 city and your main holding in each -> 3 slots for baronies). How to manage holdings efficiently and more read Guide on Holdings The base of the economy in Crusader Kings II are holdings - great medieval castles, temples, trade posts and medieval cities. Money is always useful, since it can be used to shore up any other weakness in a pinch. I read that spamming temples is the way to go as Lay Clergy. Dillon Skiffington. Old world - Civilization VI (6) Civ vs Old World vs CK3 (Crusader Kings 3) in 2022. ; About CK3 Wiki; Mobile view The Holy Site in this area is a meeting point for the devout and dedicated. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. Beyond that, the current best is all temples afterwards. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. With city keepers I could directly controll cities in my. If you stack lots of castles in your capital county and duchy you get a lot of troops. Cities give you at most about 25% taxes, so that's about 3. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Still strange and probably some kind of bug that should get reported. 3. May 31, 2022;By playing tall mean you own all single barony inside 1 or 2 county versus wide while you own as many county as possible. In this guide we're only going to look at castle buildings as you won't normally find yourself in control of anything else in Crusader Kings 3. Every title you make. Even using debug mode to seize the title does not work, the game instantly generates a. Once you have your secondary holdings and castle buildings setup, feudal and clan realms are much closer to parity with tribes. Yes it is worthy, random event ask you to lend some land (idk i lend land or not) around 300-500 gold. 145. If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. In CK2, even in the early game, city and temple baronies had low fort levels that were fairly easy to assault and occupy. 8 tax/month; +75 levies; +150 garrison: Temple: 500: 5 years +0. It’s because the AI is playing tall. If you like building sewer lines and zoning residential districts, it's great. You should be able to ravage the surrounding unprotected city and temple baronies for loot rather than sitting on them doing nothing. Divide that by . So it twice and your down and you’ll get . Blood will flow. DotRD12 •. Where those troops are raised up is pretty inconsequential really, like you say. If you reform your religion to include temporal leadership and make yourself patriarch/pope Rome actually beats out Constantinople due to having more in the duchy and usually the county was maxsd out by the pope before you took it. So yes, in general you can expect the county holder to get about 20% of the city's money and 50% of the temple's money (for temporal clergy). View on Gender. 3. If I have a barony in a narrow mountain passage and there is a church there I should be able to put a castle around it as huge as mountains themselves. Military buildings specialize in increasing your levy, strengthening stationed Men At Arms, or providing other military advantages. Please explain how to reproduce the issue Select a city or temple holding held by a vassal or lessee, click on an existing building. I do own and enjoy both games, but CK3 just has that much more replayability. 5 income per month, while a basic city yields . The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for. Yes exactly. and a T3 Castle = 1. For the last to I always go economy. Ck2 is such an ugly looking game compared to CK3, but it still feels way better to play. workaround: get a culture that allows raiding, turn raiders on, grant the county to someone else, revoke it and raid that holding again and again. Although temples are somewhere in between cities and castles when it comes to. if there are no buildings left, the holding may be destroyed altogether. Women do not get implicit claims. Normally I go with any Dockyards I can build on my own castles along with whatever generates the most money (usually in the whole main Duchy, as long as you keep your succession clean you should be able to maintain all the holdings in a Duchy), then I start expanding the cities/chapels I own. This building can be upgraded to level 5 for 225 gold at each level totaling 900 gold so it costs about the same as building the temple at your holy site. Nubia, the true Egypt, either Coptic or Kushite (check those sweet holy site bonuses) Denmark, the best vikings with small culture footprint once Danish. The city is held by a baron. AI in Civ 6 sucks in the same way it did in Civ 5, as far as military units are concerned. Use the new content (interactions, casus belli and decisions) to dominate the peninsula, or to find a more peaceful alternative. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for economy in CK3. Remember, this is CK3 and not CK2. Run debug mode when play game, it's easy, u can google if u dont know how. 1 renown per month and also gives a huge defensive bonus, and the penalty is only to holding cost, which is only used to initially build the castle and not to upgrade or put buildings in it. Upgrading a feudal/clan holding to level 3 requires 700 gold. All of the baronies are coastal so we will build a Tradeport in all 5 of them. That's 40% development growth per Tradeport = 200%, plus another 120% for having 3 guilds in our 3 cities. EU4 is the hardest, but Vic3 is the most complex.